Recommended Green route • Five challenges

Green Tower Puzzle Route

Plan a practical Green Tower circuit, split the group by communication role, and open each of the 5 documented hints or reported methods only when you need it.

5 nearby challengesApprox. 3930, 1900Chairlift
Players stacked beside a large green tower structure in Big Walk
Official press-kit screenshot • © House House / Panic

Route plan

Use this as a nearby cluster—not a mandatory quest chain.

Later red progression pieces can come from challenges across the island. This page groups 5 challenges near Green Tower because they make a practical route, not because every one is formally assigned to that tower.

Reported approximate coordinate3930, 1900
Reported facility resultChairlift
Associated achievementBig Sit

Before you split up

Three things to agree on.

01

Lantern or visible signal

02

Spare objects for markers

03

Two players assigned as counters

Green Tower working index

5 nearby challenges, hint-first.

Audio • Light signalsReported 3825, 1930

Split Speaker Rooms

S0 • Location and puzzle type only

Accessibility: the host can enable challenge skipping.

Distance • Signal timingReported 3790, 2250

Coastal Crane

S0 • Location and puzzle type only

Only the general role pattern is published. Exact inputs, layout, counts, and completion steps remain withheld pending original in-game QA.

Accessibility: the host can enable challenge skipping.

Memory • SortingReported 3740, 2140

Invisible Ink

S0 • Location and puzzle type only

Accessibility: the host can enable challenge skipping.

Deduction • MarkingReported 4020, 1870

Minesweeper Lamps

S0 • Location and puzzle type only

Accessibility: the host can enable challenge skipping.

Counting • Shared totalReported 4100, 1880

Head Count

S0 • Location and puzzle type only

Only the general role pattern is published. Exact inputs, layout, counts, and completion steps remain withheld pending original in-game QA.

Accessibility: the host can enable challenge skipping.

When an attempt fails

Preserve what the group already learned.

Keep any safe/unsafe markers in place after a failed attempt. For memory rooms, rebuild the same sorting layout before touching the check control.

  • Keep roles stable: change one instruction or position at a time.
  • Use short vocabulary: number positions before the next attempt.
  • Watch the world version: trust active controls and visible meters over a fixed online count.
  • Skip if needed: hosts can enable challenge skipping for accessibility.

Facility outcome

Reported route: Chairlift.

The facility panel is reported to require five general red progression pieces. Fill the visible slots, process the released key through the cutter route, and use the result at the matching facility. Counts and working names are community data rather than an official published checklist.

Carry piecesFill panelProcess keyOpen Chairlift

Evidence boundary

Core mechanics documented; uncertain steps stay labeled.

Official material confirms cooperative open-world challenges, restricted communication, group-size variants, crossplay, and challenge skipping. Puzzle names, coordinates, and step sequences are reported community working data and are not presented as developer terminology or independently verified pins.

Need orientation?

Place this route on the working map.

Open map & navigation

Search Big Walk guides

Try “Easter Egg Hunt”, “how long”, “Blue Tower”, or “backpack”.

Big Walk Wiki HomeSite directory and guide indexBeginner GuideHost choice, controls, chat and first-session tipsOfficial Gameplay OverviewHouse House’s official 3:50 Big Walk gameplay videoOfficial Launch TrailerBig Walk is out now: official 1:07 launch videoBig Walk Gameplay & TrailersOfficial launch, gameplay overview and reveal videosBig Walk DiscordOfficial-community status and safe ways to organize a private groupBig Walk Reddit & Community GroupsCommunity-source boundaries and safe private-session rulesMatchmaking & Random PlayersNo public queue; use a private group, Join Code and passwordSave ProgressHost-owned autosave and returning across sessionsPlay With FriendsHosting, Join Codes, saves and private sessionsPrice & PlatformsSteam price, PS5, Switch 2, Xbox status and PC specsBig Walk Key: Store or Puzzle?Official purchase routes, Steam product-key safety, Join Codes, and the in-game key distinctionBig Walk CrossplayPC, Mac, PS5 and Switch 2 compatibilityBig Walk ReviewSpoiler-free verdict, dated scores and buyer fitSteam Charts & Concurrent PlayersSteam-only live concurrency versus the 2–12 player lobby limitPlayer Count & Best Group Size2–12 players, lobby cap and the 2 / 3 / 4+ world settingPlaying Together Every SessionWho may rotate between sessions and why the original host must returnLocal Co-op & Same-Home PlayOnline co-op on separate devices, not one-console split-screenMap & NavigationLandmarks, Map Room, transport and coordinatesHow Many Maps?Why 2, 3 and 4+ are world versions—not separate published mapsBig Walk Replayability & LengthSecond playthrough, returning to a save, world versions and playtimeCrossplay SetupSet up one cross-platform group with a host, current version and fresh Join CodeJoin Code HelpFind, share and refresh the current Join CodeBig Walk Mods & Steam WorkshopOfficial mod-support, Workshop and SDK statusBig Walk Online FixSupported connection fixes without unofficial downloadsBig Walk Crashing on PCSteam files, Visual C++, black screens and Windows driver guidanceTroubleshootingVoice chat, joining, lag, FPS and controller fixesSystem RequirementsWindows and Mac minimum and recommended specsDownload Size & DenuvoStore sizes, Steam storage status and DRM disclosurePuzzle & Tower GuidesSpoiler-free hints and detailed-guide linksBig Walk Key TrailProcess the in-game Beach key and unlock the DrawbridgeBeach Puzzles & DrawbridgeFour opening challenges, key cutters and bridge routeRed Tower Puzzle RouteFive nearby puzzles and the Map Room routeBlue Tower Puzzle RouteFive nearby puzzles and the train routeGreen Tower Puzzle RouteFive nearby puzzles and the Chairlift routeYellow Tower Puzzle RouteSix candidate puzzles and the tunnel route4166 1899 Number & GPS PuzzleCoordinate and number-puzzle role guideForget-Me-Not PuzzleBalloon-side platform, four cue families and island-wide piecesEaster Egg Hunt GuideColor clues, terrain sectors, team search plan and last-piece checksPuzzle Cluster MapBeach and four colored-area puzzle rangesTools & ItemsWalkie-talkies, binoculars, bags and loadoutsBackpack & Hip BagHow wearable storage changes carrying capacityMap & Compass MethodOrient the handheld map and report a routeWalkie-Talkies on the MapWhat is known—and still unverified—about walkie pickup locations2, 3 & 4+ Player LoadoutsPractical equipment roles for each world sizeCollectibles & ProgressionFacilities, pieces, radio channels and completionAchievements & Hidden Unlocks12-item checklist, hidden-achievement reveals and PS5 differencesRadio ChannelsAll seven officially confirmed in-game stations